12/2/2023 0 Comments Conjure elemental 5e options![]() Is the restraining attack worth all that amount of extra suffering the earth elemental can take?I'd just build a large bonfire (oil + Prestidigitation on a bunch of flammable material) instead of Wall of Fire, and ask the DM what you can do to maximize the chance of getting a salamander instead of a regular elemental. Take the elemental and enjoy it, or bargain for one of the Xanathar's demon summoning spells if you prefer that flavor, but leave Conjure Animals to the animal specialists (druid and ranger).Ĭould you please elaborate on that? Looking at the salamander out of curiosity made me think of an idea (salamander and wall of fire), but this probably needs two casters (or high level play/scroll for planar binding to be worth it?), so I am guessing there is more that I don't see.Įdit: I am mostly trying to compare the salamander against an earth elemental, since they both don't have the restrain/grapple/prone immunities that we could probably try to ''exploit'' with the other types of elementals. I would recommend your DM not allow this option, so you won't be tempted by it. I do see potential balance issues with this one, as in it could change the whole feel of the game. two CR 2 Giant Constrictor Snakes, and unlike the elemental spells you can do it during combat with only one action. ![]() Yes, conjuring 16 wolves is a strong play, as is e.g. A spell that is more flavorful to a book-learned, vampire-like shadow sorcerer might be more fitting than one that comes first in terms of raw power.Conjure Animals is a very strong pick, especially for a Sorcerer who can use Flexible Casting to get lots of 5th level slots. I am also not (only) looking for battle prowess. Thematically it might also be fitting, but I don't want to swarm our battlefield with even more combatants, and I guess for many tasks concerning utility an summoned elemental is more appropriate. Thank you for your input! What would you say to Conjure Animals? I edited my original post to include that as well. A spell that is more flavorful to a book-learned, vampire-like shadow sorcerer might be more fitting than one that comes first in terms of raw power. The sorcerer list is indeed pretty restricted and it's nice that your DM is doing this.Thank you for your input! What would you say to Conjure Animals? I edited my original post to include that as well. Conjure Minor Elementals can be nice if you abuse certain combinations (Magma Mephits with Heat Metal against armor-wearing enemies), but Conjure Elemental is pretty good no matter which elemental you get (although if you can get a Salamander it's even better) and it also upcasts relatively well (CR 6 Invisible Stalker). ![]() I'd pick Conjure Elemental because it's beefier and more fun. Conjured Elementals also seem to be more useful in terms of utility, though the consensus seems to be, that Conjure Animals is the superior spell in terms of combat power.Īt least I guess that even large sharks won't be able to pull a sailing ship when winds are low ) I'm afraid this would slow our combat down even more. I understand, however, that Conjure Animals is more about summoning larger amounts of creatures. As my char has a vampire like vibe, summoning wolves and so on might be thematically also fitting. CE is 1 Minute.Īnd on another note: do you see any unbalancing factors letting a sorcerer call in elementals? I'm all for balancing, but sometimes I think the sorcerers spell list is unnecessarily restricted.ĮDIT: Conjure Animals might also be an option, if I ask nicely. for calling an air elemental to hurry your sailing ship across). But the CE spell lets you pick the element, which seems more useful for utility reasons (e.g. ![]() I'm playing a shadow sorcerer (soon attaining lvl 9), and my DM might let me pick one of those two cross-class spells, because they are thematically fitting with my char background (and my char happens to speak Primordial as well).Īs I see it, the CME spell is “safer“ because they don't turn on you if you loose concentration.
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